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2023 Valcon

They’re Real, but Not All Are SPAC-tacular

This panel will compare and contrast the SPAC craze of 2020-21 to see where we are now and what lies ahead.
55 minutes 35 seconds

Valuation of Tangible vs. Intangible Assets

This panel will discuss situations in which valuation is particularly challenging based on the type of asset, the absence of market or comparable valuation data, limitations on available information for the valuation, and other constraints. We will cover the valuation of intellectual property assets, financial assets (including royalties and other revenue streams), digital and electronic assets (including virtual currency, software code, social media assets and platforms), and privately held equity interests, among other asset categories in different sectors, such as emerging restructuring sectors like life sciences. We will also discuss valuation contexts (transaction diligence and structuring, financing and M&A transaction consummation, and distressed situations and insolvency proceedings), focusing on both the practical challenges and evidentiary support for valuation determinations in those contexts. We also will provide examples of situations in which challenging valuations have served as keystones to transactional successes.
1 hour 6 minutes 31 seconds

The Global Metaverse Market: Valuing Property in the Next Frontier (We’re Not in Kansas Anymore)

Metaverse business success can really only happen with significantly more technological adoption, so any valuation of an individual metaverse business is at some level an underwriting of the technological adoption. In what areas may the metaverse be cannibalistic? In what areas may it be accretive to existing platforms/channels? Is the metaverse likely to be principally a business or personal environment, or both? What are the avenues for investment in the metaverse and determining valuation? It has recently been predicted that the metaverse economy could, in the aggregate, “generate up to $5 trillion in impact by 2030 — equivalent to the size of the third-largest economy today, Japan." Much of that impact is seen in e-commerce by far, with other market impacts in virtual learning, advertising and gaming. But how are the various “things” in the metaverse going to be valued? If you don’t know, or don’t know what the metaverse is or encompasses, this panel is for you.
1 hour 21 minutes 21 seconds